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<rss version="2.0"><channel><title>Aidia Games News</title><link>https://aidia.games/blog/</link><description>Indie game and AI game development news from Aidia Games.</description><language>en</language><lastBuildDate>Thu, 10 Sep 2026 13:09:48 +0000</lastBuildDate><item><title>Aura 1.0 Connects Game-Engine Changes to Automated Playtests</title><link>https://aidia.games/blog/aura-1-0-game-engine-automated-playtests/</link><guid isPermaLink="true">https://aidia.games/blog/aura-1-0-game-engine-automated-playtests/</guid><pubDate>Thu, 10 Sep 2026 00:00:00 +0000</pubDate><category>AI Game Development</category><description>Ramen launches Aura 1.0 for Unity and Unreal Engine, adding faster in-editor verification, project memory, parallel tests, and Mac support.</description></item><item><title>Indie Stars Opens a Free Showcase Route to Game Republic New Horizons</title><link>https://aidia.games/blog/indie-stars-game-republic-new-horizons-showcase/</link><guid 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Neighborhood</title><link>https://aidia.games/blog/big-ambitions-1-0-seventh-neighborhood/</link><guid isPermaLink="true">https://aidia.games/blog/big-ambitions-1-0-seventh-neighborhood/</guid><pubDate>Mon, 31 Aug 2026 00:00:00 +0000</pubDate><category>Indie Games</category><description>Hovgaard Games completes Big Ambitions’ Early Access run with the Hamptons, management tools, life-sim systems, minigames, and Steam Workshop support.</description></item><item><title>Tencent Motus Connects AI Animation Steps Into One Pipeline</title><link>https://aidia.games/blog/tencent-motus-ai-animation-pipeline-gamescom/</link><guid isPermaLink="true">https://aidia.games/blog/tencent-motus-ai-animation-pipeline-gamescom/</guid><pubDate>Thu, 27 Aug 2026 00:00:00 +0000</pubDate><category>AI Game Development</category><description>Tencent Games presents Motus, a proprietary AI pipeline spanning character rigging, skinning, motion generation, cleanup, and real-time interaction.</description></item><item><title>After Inc: Revival Leaves Early Access With Community Scenario Tools</title><link>https://aidia.games/blog/after-inc-revival-early-access-community-scenarios/</link><guid isPermaLink="true">https://aidia.games/blog/after-inc-revival-early-access-community-scenarios/</guid><pubDate>Mon, 24 Aug 2026 00:00:00 +0000</pubDate><category>Indie Games</category><description>Ndemic Creations completes After Inc: Revival’s Early Access run with custom scenarios, Steam Workshop support, a new campaign, and expanded progression.</description></item><item><title>Repterra Reaches 1.0 With Dinosaur Breeding and a Workshop Editor</title><link>https://aidia.games/blog/repterra-1-0-dinosaur-breeding-workshop-editor/</link><guid isPermaLink="true">https://aidia.games/blog/repterra-1-0-dinosaur-breeding-workshop-editor/</guid><pubDate>Thu, 20 Aug 2026 00:00:00 +0000</pubDate><category>Indie Games</category><description>Chute Apps and MicroProse launch Repterra 1.0, combining colony defense, dinosaur breeding, three factions, and a Steam Workshop level editor.</description></item><item><title>Black Flower Turns Weather Forecasting Into Roguelike Progression</title><link>https://aidia.games/blog/black-flower-weather-forecasting-roguelike-progression/</link><guid isPermaLink="true">https://aidia.games/blog/black-flower-weather-forecasting-roguelike-progression/</guid><pubDate>Mon, 17 Aug 2026 00:00:00 +0000</pubDate><category>Indie Games</category><description>Triomatica Games launches Black Flower across PC, consoles, and mobile, building a strategic roguelike around weather, gardening, and learned knowledge.</description></item><item><title>Kaboomania Bridges Modern Platforms and Original Amiga Hardware</title><link>https://aidia.games/blog/kaboomania-modern-platforms-original-amiga-hardware/</link><guid isPermaLink="true">https://aidia.games/blog/kaboomania-modern-platforms-original-amiga-hardware/</guid><pubDate>Thu, 13 Aug 2026 00:00:00 +0000</pubDate><category>Indie Games</category><description>Fancy Factory’s maze bomber launches across modern systems and original Amiga hardware, exposing the practical choices behind authentic retro development.</description></item><item><title>Gamescom Dev Survey Finds AI Expectations Split Across Team Roles</title><link>https://aidia.games/blog/gamescom-dev-survey-ai-team-roles/</link><guid isPermaLink="true">https://aidia.games/blog/gamescom-dev-survey-ai-team-roles/</guid><pubDate>Wed, 12 Aug 2026 00:00:00 +0000</pubDate><category>AI Game Development</category><description>A survey of 100 Gamescom Dev speakers finds broad expectations for AI-driven workflow change, but no consensus on smaller teams or preferred uses.</description></item><item><title>Over the Hill Sets an October 14 Route for Its Cooperative Off-Road Trip</title><link>https://aidia.games/blog/over-the-hill-october-14-cooperative-off-road/</link><guid 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Reach</title><link>https://aidia.games/blog/big-walk-first-patch-fixes-quiet-voices/</link><guid isPermaLink="true">https://aidia.games/blog/big-walk-first-patch-fixes-quiet-voices/</guid><pubDate>Sun, 09 Aug 2026 00:00:00 +0000</pubDate><category>Indie Games</category><description>House House’s first Big Walk patch corrects unexpectedly quiet microphones while preserving proximity chat as a core cooperative game mechanic.</description></item><item><title>BIC 2026 Opens a Three-Week Online Indie Showcase</title><link>https://aidia.games/blog/bic-2026-online-indie-showcase-opens/</link><guid isPermaLink="true">https://aidia.games/blog/bic-2026-online-indie-showcase-opens/</guid><pubDate>Sat, 08 Aug 2026 00:00:00 +0000</pubDate><category>Indie Games</category><description>Busan Indie Connect Festival 2026 opens its online exhibition before an August 14–16 event in Busan, giving players and developers a broad demo catalog.</description></item><item><title>Hololive Fantasy Battle Turns Fan Work Into a Cross-Platform Release</title><link>https://aidia.games/blog/hololive-fantasy-battle-cross-platform-release/</link><guid isPermaLink="true">https://aidia.games/blog/hololive-fantasy-battle-cross-platform-release/</guid><pubDate>Fri, 07 Aug 2026 00:00:00 +0000</pubDate><category>Indie Games</category><description>G-Blossom’s four-player action game launches on Steam and Nintendo Switch with cross-platform play, co-op, competition, and a fan-game framework.</description></item><item><title>Xsolla’s AI Toolkit Brings Agent Skills to Game Commerce</title><link>https://aidia.games/blog/xsolla-ai-toolkit-agent-skills-game-commerce/</link><guid isPermaLink="true">https://aidia.games/blog/xsolla-ai-toolkit-agent-skills-game-commerce/</guid><pubDate>Thu, 06 Aug 2026 00:00:00 +0000</pubDate><category>AI Game Development</category><description>Xsolla’s new AI Toolkit packages game-commerce integration guidance for coding agents, with useful automation and important limits for small studios.</description></item><item><title>WW1 Trench Warfare Joins Aidia Games</title><link>https://aidia.games/blog/ww1-trench-warfare-joins-aidia-games/</link><guid isPermaLink="true">https://aidia.games/blog/ww1-trench-warfare-joins-aidia-games/</guid><pubDate>Wed, 05 Aug 2026 00:00:00 +0000</pubDate><category>Aidia News</category><description>A look at Aidia Games&#x27; new trench-defense strategy game, its battle deck, difficulty settings, and tactical combat.</description></item><item><title>Ship Royale: Last Ship Standing</title><link>https://aidia.games/blog/ship-royale-last-ship-standing/</link><guid isPermaLink="true">https://aidia.games/blog/ship-royale-last-ship-standing/</guid><pubDate>Thu, 18 Jun 2026 00:00:00 +0000</pubDate><category>Aidia News</category><description>Meet Ship Royale, Aidia&#x27;s fast naval survival game where 12 captains compete, collect upgrades, and fight to become the last ship standing.</description></item></channel></rss>